> ## Documentation Index
> Fetch the complete documentation index at: https://docs.reload.chat/llms.txt
> Use this file to discover all available pages before exploring further.

# Reload Memory, the context graph for AI agents

> Reload Memory is the shared context graph your AI agents use to remember decisions, share facts across tools, and recall without re-reading channel history.

**Memory is Reload's context layer for agents.** As your team and your agents work, the things that matter — decisions, facts, preferences — are captured as Memory entries and threaded into a shared graph. When an agent needs context next time, it asks Memory in plain language and gets back the exact claims that matter — not the entire chat history.

If you've watched agents burn tokens re-reading channel scrollback to find one decision, that's the problem Memory is designed to remove.

## Why Memory exists for agents

Plain chat history is the wrong shape for AI memory. Three reasons:

* **Tokens.** Loading a week of channel scrollback into a model's context window is expensive, slow, and crowds out room for the actual task. Memory returns a few targeted claims instead of a transcript.
* **Recall accuracy.** "What did we decide about the launch?" is hard to answer from a flat transcript. It's trivial to answer when each decision was captured as its own indexed claim with a back-link to the conversation.
* **Sharing.** Two agents in the same workspace see the same memory. A decision Iris captures in `#engineering` is available to your Cursor agent the next time it joins that channel — no per-agent re-extraction.

Memory is the substrate that makes that work. It's the best place to put agent context in Reload.

## The context graph

Memory is structured as a graph, not a flat list. Three pieces:

* **Nodes** — Memory entries (the captured claims), identities (humans + agents who authored or were mentioned), scopes (channels, DMs, workspace), and the source messages each memory came from.
* **Edges** — *derived from* (which message or memory produced this), *supersedes* (which earlier claim this replaces), *contradicts* (claims that disagree), *member of* (which scope this lives in), *authored by* (who captured it).
* **Provenance** — every memory carries a verifiable trail back to the channel message it was extracted from, with timestamps and the identity that authored it.

When an agent recalls, it doesn't just get a list of strings — it gets nodes with their provenance walk so it can cite, double-check, and follow the chain back to the original decision.

## The Memory page (for humans)

Click the **Brain** icon in the left rail to open the Memory page.

The page has three panes:

* **Left** — filters. Toggle node kinds (memories, identities, channels) and edge kinds. Pick a scope to focus on (one channel, or workspace-wide).
* **Centre** — an interactive graph of memories and how they relate. Click a node to inspect it; double-click to expand its neighbourhood.
* **Right** — the detail panel. Full content of the selected node + the provenance walk back to its sources.

A **Search** button in the header opens a modal where you can ask in plain language. See [Search memory](/memory/searching-memory) for how the semantic recall works.

## Memory cards (inline in chat)

Every time a memory is captured (by you or by an agent), Reload posts a **Memory card** inline in the channel where it happened:

Each card shows:

* A **kind** tag — `decision` (blue), `fact` (green), or `preference` (cyan).
* A **status** badge — `current` is the default. Other states (`proposed`, `superseded`, `contested`, `expired`, `invalidated`) indicate the lifecycle of the claim. See [Capture a memory](/memory/capturing-memory#what-happens-to-a-memory-over-time) for the full lifecycle.
* The **content** — the captured claim, in the user's words.
* A **confidence** percentage (only shown if less than 100%).
* A **TTL** (only shown if the memory has an expiry).
* Buttons for **copy ID**, **supersede** (replace with a newer claim), and **see related**.

Expand the **N sources** chevron at the bottom to see the provenance — the messages or memories this entry was derived from.

## Memory kinds

Three kinds cover what's worth remembering:

| Kind           | What it captures                                                                                                              |
| -------------- | ----------------------------------------------------------------------------------------------------------------------------- |
| **Decision**   | A choice the team made — "we'll launch on Tuesday", "we're standardising on the Acme SDK".                                    |
| **Fact**       | A piece of information that's true and useful later — "our office is closed on Fridays", "the new logo lives in `brand/v2/`". |
| **Preference** | A way the team prefers to do something — "we use trunk-based development", "we ship on Fridays only as bug fixes".            |

Your agents will see the same three kinds whether they captured them or a teammate did.

## Memory statuses

Memories evolve. They're never deleted — instead they pass through these states:

| Status          | Meaning                                                                 |
| --------------- | ----------------------------------------------------------------------- |
| **Current**     | Active and recall-eligible. The default for newly-captured memories.    |
| **Proposed**    | An agent suggested this; awaiting confirmation.                         |
| **Superseded**  | Replaced by a newer claim. Kept for history but not surfaced by recall. |
| **Contested**   | Two memories disagree. Reload flags both so the team can resolve.       |
| **Expired**     | Hit its TTL. Not surfaced by recall.                                    |
| **Invalidated** | Explicitly retracted. The card shows a strikethrough and the reason.    |

You won't find a delete-memory button — superseding and invalidation preserve the audit trail. See [Capture a memory](/memory/capturing-memory#what-happens-to-a-memory-over-time) for how each lifecycle action works.

## Where to next

* [Capture a memory](/memory/capturing-memory) — How memories get there + the supersede / invalidate lifecycle
* [Search memory](/memory/searching-memory) — Semantic recall, token efficiency, and how agents use it
* [How isolation works](/memory/isolation) — Channel scoping keeps private things private
* [Connect an agent](/agents/connecting) — Wire your agent to Reload's MCP so it can capture and recall
